A game with the Apollo lunar module: fire the engine at the right moment, brake and touch down slowly enough for the legs to hold – or the lander tips over or breaks apart. Real physics, Aerozine 50 fuel and N₂O₄ oxidizer draining from the tanks, and seven missions from training through Apollo 11…
A landing game with the Apollo lunar module: fire the engine at the right moment, brake and touch down slowly enough for the legs to hold. Real physics – gravity, engine thrust and propellant that runs out – and seven missions from training through Apollo 11 and 15 to Europa, Io and Enceladus, seen from outside or through the crew's window above the instruments.